Files
N22/include/automations/lys_gang.yaml
T

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2.0 KiB
YAML

- id: gang_motion_lys
alias: Gang lys via bevægelse
mode: restart
trigger:
- platform: state
entity_id: binary_sensor.gang_sensor_motion
to: "on"
id: motion_on
- platform: state
entity_id: binary_sensor.gang_sensor_motion
to: "off"
id: motion_off
variables:
lux_limit: "{{ states('input_number.gang_lux_threshold') | int }}"
is_dag: >
{% set t = now().strftime('%H%M') | int %}
{% if is_state('binary_sensor.arbejdsdag', 'on') %}
{{ 630 <= t < 2130 }}
{% else %}
{{ 800 <= t < 2200 }}
{% endif %}
action:
- choose:
# Motion on - dag: taend bright scene hvis lux er lavt nok
- conditions:
- condition: trigger
id: motion_on
- condition: template
value_template: "{{ is_dag }}"
- condition: template
value_template: >
{{ states('sensor.gang_sensor_illuminance') | int < lux_limit }}
sequence:
- service: scene.turn_on
target:
entity_id: scene.gang_bright
# Motion on - nat: taend daempet scene (ingen lux-check)
- conditions:
- condition: trigger
id: motion_on
- condition: template
value_template: "{{ not is_dag }}"
sequence:
- service: scene.turn_on
target:
entity_id: scene.gang_daempet_nat
# Motion off: vent timeout, sluk hvis stadig ingen bevaegelse
- conditions:
- condition: trigger
id: motion_off
sequence:
- delay:
minutes: >
{{ states('input_number.gang_timeout_day') | int if is_dag
else states('input_number.gang_timeout_night') | int }}
- condition: state
entity_id: binary_sensor.gang_sensor_motion
state: "off"
- service: light.turn_off
target:
entity_id: light.gang