- id: daniel_motion_lys alias: Daniel lys via bevaegelse mode: restart trigger: - platform: state entity_id: binary_sensor.hue_motion_sensor_2_motion to: "on" id: motion_on - platform: state entity_id: binary_sensor.hue_motion_sensor_2_motion to: "off" id: motion_off variables: lux_limit: "{{ states('input_number.daniel_lux_threshold') | int }}" brightness: "{{ states('input_number.daniel_brightness') | int }}" timeout: "{{ states('input_number.daniel_timeout') | int }}" action: - choose: # Motion on: taend lys hvis lux lavt og indenfor tidsvindue - conditions: - condition: trigger id: motion_on - condition: template value_template: > {{ states('sensor.hue_motion_sensor_2_illuminance') | int < lux_limit }} - condition: template value_template: > {% set t = now().strftime('%H%M') | int %} {% if is_state('binary_sensor.arbejdsdag', 'on') %} {{ 630 <= t < 1930 }} {% else %} {{ 1000 <= t < 1945 }} {% endif %} - condition: template value_template: "{{ not is_state('input_select.daniel_status', 'syg') }}" sequence: - service: light.turn_on target: entity_id: light.daniels_vaerelse data: brightness_pct: "{{ brightness }}" # Motion off: vent timeout, sluk hvis stadig ingen bevaegelse - conditions: - condition: trigger id: motion_off sequence: - delay: minutes: "{{ timeout }}" - condition: state entity_id: binary_sensor.hue_motion_sensor_2_motion state: "off" - service: light.turn_off target: entity_id: light.daniels_vaerelse